
Shinya Arino
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TV SERIES
THE Game Maker series is a short mini series highlighting video game development companies in Japan such as Irem, Jaleo, Sega, Sunsoft, Taito and Tecmo. Each special includes games released by the companies as well as highlights of the games, interviews with developers, GameCenter CX Director and Assistant Director interactions with the games as well as guest apperances by Shinya Arino from Yoiko and Yoshiuki Hirai doing playthroughs with live commentary.

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Masayuki Kibe (Writer)
2019Series
2026Series
2026Series
2020Series
2006Series
2020Series
1987Series
2024Series
2021Series
2021Series
2005Series
This is the Jaleco edition of the series that introduces nostalgic games by focusing on game manufacturers, and also records game data. The representative titles such as "Ninja Jajamaru-kun" are explained, and the progress as a manufacturer is thoroughly dissected.
This is the Sunsoft edition of the series that introduces nostalgic games by spotting game makers and records game data. It explains the company's representative works such as "Atlantis-no Nazo" and thoroughly introduces the back side of software development.
This is the Irem edition of the series that introduces nostalgic games by focusing on the game makers and also records game data. It highlights the companies representative titles such as "R-TYPE" and "Hammerin' Harry", and the progress as a manufacturer is thoroughly dissected.
This is the Taito edition of the series that introduces nostalgic games by focusing on the game makers and also records game data. It highlights the companies representative titles such as "Space Invaders" and "Densha de GO!!", and the progress as a manufacturer is thoroughly dissected.
This is the Namco edition of the series that introduces nostalgic games by focusing on the game makers and also records game data. It highlights the companies representative titles such as "Pac-Man" and "Xevious", and the progress as a manufcaturer is thoroughly dissected.
This is the Tecmo edition of the series that introduces nostalgic games by focusing on the game makers and also records game data. It highlights the companies representative titles such as "Solomon's Key", and the progress as a manufacturer is thoroughly dissected.